//==============================================================================
// Bacchus (Drunk)_anim.txt
//==============================================================================


                           ____________________________________
                          |                                    |
                          |      CREATED by WOLLIEWOLTAZ       |
                          |____________________________________|
//==============================================================================
//==============================================================================
//Particle Attachments:
//==============================================================================
//==============================================================================
define BirthSFX
{
   set hotspot
   {
      version
      {
         	Visualparticle Bacchus Birth SFX
      }
   }
}
//==============================================================================
define Soundwave
{
   set hotspot
   {
      version
      {
		Visualparticle BacchusDrunk Burp SFX
      }
   }
}
//==============================================================================
define Bubbles
{
   set hotspot
   {
      version
      {
         	Visualparticle Bacchus Bubbles SFX
      }
   }
}
//==============================================================================
//==============================================================================
//VisualGranny:
//==============================================================================
//==============================================================================
anim Birth
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			VisualGranny BacchusDrunk2_birth
			Connect face Bubbles hotspot
			Connect ATTACHPOINT BirthSFX hotspot
			Connect ATTACHPOINT Bubbles hotspot
			Connect hitpointbar Bubbles hotspot
	 }
      }
   }
}
//==============================================================================
anim Idle
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			VisualGranny BacchusDrunk_idle
	 }
      }
   }
}
//==============================================================================
anim Walk
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			VisualGranny BacchusDrunk_run
			length 0.95
         }
      }
   }
}
//==============================================================================
anim Bored
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			        VisualGranny BacchusDrunk_boredA
         }
			version
         {
			        VisualGranny BacchusDrunk_boredB
         }
			version
         {
			        VisualGranny BacchusDrunk_boredC
				tag SpecificSoundSet 0.30 false BacchusDrunkBoredCSFX checkVisible
         }
			version
         {
			        VisualGranny BacchusDrunk_boredD
         }
			version
         {
			        VisualGranny BacchusDrunk_boredE
         }
			version
         {
			        VisualGranny BacchusDrunk_boredF
         }
      }
   }
}
//==============================================================================
anim Attack
{
   SetSelector
   {
VariationLogic
      set hotspot
      {
         version
         {
				VisualGranny BacchusDrunk_attackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.17 true
	       tag Attack 0.68 true    
               tag SpecificSoundSet 0.07 false BacchusAttackSFX checkVisible
	       tag SpecificSoundSet 0.58 false BacchusAttackSFX checkVisible
	       length 1.5
//-- end auto generated section
		
         }
			version
         {
				VisualGranny BacchusDrunk_attackB
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag Attack 0.17 true
	       tag Attack 0.68 true    
               tag SpecificSoundSet 0.07 false BacchusAttackSFX checkVisible
	       tag SpecificSoundSet 0.58 false BacchusAttackSFX checkVisible
	       length 1.5
//-- end auto generated section
         
	 }
      }
   }
}
//==============================================================================
anim Death
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			VisualGranny Bacchus_death
	 }
      }
   }
}
//==============================================================================
anim Flail
{
   SetSelector
   {
      set hotspot
      {
         version
         {
			VisualGranny BacchusDrunk_flail
	 }
      }
   }
}
//==============================================================================
anim whirlwindAttack
{
   SetSelector none 
   {
      set hotspot
      {
         version
         {
            		VisualGranny BacchusDrunk_LoudBurp
			Connect face Soundwave hotspot
			Connect chin Soundwave hotspot
			Connect topofhead Soundwave hotspot
//-- auto generated by the bang animation tool
//-- do not hand edit these values
            tag Attack 0.15 true
	    tag SpecificSoundSet 0.01 false BacchusDrunkBurpSFX checkVisible 
//-- end auto generated section
			
         }
      }
   }
}